Since players can give commands while the game is paused, any “click fest” aspects are minimized. Players don’t have to memorize page of hotkeys. By “internally cohesive”, I mean the same combinations of commands works the same for each unit type. So what’s so good about this series? The factor that put its above other RTS games is its clean interface simple clicks and an internally cohesive hotkey/icon interface makes controlling the game a snap. German tanks traveling through the Ardennes pay the price for faulty reconnaisance.
Although no printed manuals are included, the tutorials cover everything for those allergic to PDF files.Īided by a recon plan, British atrillery softens up and objective This product is bargain-priced at around $30 USD.
CDV has recently released the Blitzkrieg Anthology which contains all three products (although Burning Horizon and Rolling Thunder install together) plus Iron Division, bringing two more campaigns, both on the Eastern Front., and two more missions, one in North Africa and the other a series of tank tutorials. All three have separate missions covering areas outside of the main themes, e,g, the Pacific and the Far East. The first covered missions and campaigns for German, Russian, US and British forces in many theaters of war while the second’s main theme was Rommel’s career Patton is the centerpiece for Rolling Thunder. This series, started in 2993 and reviewed in depth at, consists of three stand-alone products: Blitzkrieg, Blitzkrieg: Burning Horizon and Blitzkrieg: Rolling Thunder. Should they go for the graphics and on-line crowd or should they appease serious gamers? Germany-based CDV along with Nival Interactive presented the best of this generation with the Blitzkrieg series. We are still thrilled with the graphics and historical possibilities but developers are not sure of their audience. The weaker ones drop by the wayside.Īt this point, World War II tactical 3D real time strategy (RTS) games are still in adolescence. The good games outgrow this period to reach the height of their powers.
Gamers are not as tolerant of their mistakes and expect more maturity. The games want to improve but they also want to cling to earlier stuff. However, the next stage is the “Terrible IIs” and adolescence. Starting early, the games are so cute, precocious and innovative that we forgive then some colic and tumbles. Title: Blitzkrieg Anthology -Blitzkrieg II patch 1.02 and beta review/previewĭouble Blitz: Blitzkrieg Anthology and Blitzkrieg II Preview.Įvery game genre goes through an almost human lifecycle.